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Tuesday, September 04, 2012

Motion Capture

Motion Capture, aka mocap, is a technology that transfers the real-time motion of actual people and objects to virtual counterparts.  When you see mocap versus someone's idea of how something moves it's a pleasure to behold.

One of my favorite movies and the "first photorealistic computer animated feature film" is Final Fantasy: The Spirits Within.  A truly fine example of motion capture is James Cameron's "Avatar":
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There are many sites offering motion capture services and a variety of software and tools, as well as differing technologies.  To get an idea of the variety, take a look at METAmotion.  For more information, there's also the Motion Capture Society.

If you want to try motion capture yourself, one of the easiest ways is to use Microsoft's XBox Kinect.  Here's some sample output, using iPi Soft desktop motion capture software (30 day free trial, $295 for express version in 2012):
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This last video is long, but shows in detail the process for producing a photorealistic, mocap game.  The game being produced is "Beyond: Two Souls" by Quantic Dreams; the release date is estimated to be Jan-Mar, 2013.
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Small white balls are dancing in front of my eyes, LOL.

-- Marge


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