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Wednesday, December 18, 2013

DIY: animate

According to the dictionary animate means bringing to life; animation brings artwork to life.  It can be 2D, 3D, Gif, or any combination -- the possibilities are many.  According to the LA Times, Fred Seibert, producer of YouTube's Cartoon Hangover, foresees 'next golden age of animation' on Internet.  Here's a short piece from Seibert's channel:
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DIY.org has a page on animation that introduces different methods and offers some challenges for developing skills.  It could be a good way to get started. There's a free online app at PowToon for creating simple animations with a nice library of text effects, images, characters, and such.  You have to sign up to use it.  It's a lot like putting a video together in a video editor.  Here's my test video:
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To do animated motion, such as what you see in animated films (mostly 2D), you need a good animation application. Most of them are fairly expensive.  Toon Boom is a leader in the market. Below is a rather long tutorial that gives you a good idea of how to handle such an application when creating a character walking.  Note that the ability to observe and apply your observations to your craft is important as well.
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This list at about.com gives links to sources of free animation software.  Some are 30-day trials, some are 3D.  Pencil is an open source, free application well worth a try.

-- Marge


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